Author Topic: Tomb of Rooms: Runes/Marks  (Read 11220 times)

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #15 on: December 17, 2014, 09:51:06 AM »
That is some really cool unintended behaviour! In the process of figuring out what exactly is going on I have learnt some fascinating stuff about the Unity lighting engine, and my own code!

We have been debating modifying the light rune again to make it easier, as its supposed to be the easy one. It would be nice to make it less fiddly. The trick is to not make it so easy that you draw it by accident all the time though, since as you have noticed you can draw them as part of something else (and also draw multiples which I did not know!) :)

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #16 on: December 18, 2014, 08:30:00 PM »
if you just start chalking a line and walk around for a min and then finish the line with a lightrune your whole line lights up, good for making pretty drawings, but I think this isn't how it was intended to be.

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #17 on: January 14, 2016, 02:47:34 PM »
I still don't have a clue what's supposed to be the third mark in this game.

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #18 on: January 15, 2016, 03:51:14 PM »
I can give you a hint if you like?  ;)

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #19 on: January 17, 2016, 08:49:40 PM »
That would be nice

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #20 on: January 18, 2016, 05:56:26 PM »
If you are playing with the sound off, you won't ever find it...

(Happy to give more clues if you are still stumped)

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #21 on: March 14, 2016, 01:05:52 PM »
give a clue please, since I don't hear anything special

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #22 on: September 24, 2016, 11:21:07 AM »
Is that clue still available?

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #23 on: September 24, 2016, 06:17:55 PM »
Sure thing. Sorry I never noticed the original request.
Its one of the possibilities on an interactive object that makes sound.

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #24 on: September 25, 2016, 06:02:52 PM »
well shit looked at those but not all of em ofcourse

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #25 on: September 25, 2016, 10:02:48 PM »
Well I did intentionally make it rather obscure and difficult to find, so mission accomplished I guess :)

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #26 on: March 08, 2017, 12:31:40 PM »
Can someone just find this mark for me already?

Loz

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Re: Tomb of Rooms: Runes/Marks
« Reply #27 on: March 08, 2017, 12:50:04 PM »
It's one of the possible records on the gramophone. You will know you've found it when you start hearing someone singing directions "up" "left" "down" "right" etc.

Ps. I've been adding more marks, some of them specifically so if you want to you can play strictly as a wizard without items (which I think was a suggestion of yours, so thanks :) ). They will be in the next version when I get around to tidying up the last few bits and upload it.

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #28 on: April 19, 2017, 05:02:52 PM »
The songs are not bound to certain lp's.
For anyone else searching..

Drawn

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Re: Tomb of Rooms: Runes/Marks
« Reply #29 on: April 19, 2017, 08:43:02 PM »
No more hints please though
I will find it eventually.
Yesterday I was thinking the lyrics described the drawing, but i am probably just crazy
« Last Edit: April 19, 2017, 08:47:44 PM by Drawn »